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Police chase under an elevated railway in Mafia II

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Natives

Mafia II has its own script functions - 178 classes, about 1000 functions: how a character walks, what's in its hands, a car's plates and colour, the HUD, traffic, the weather, police... Client scripts call any of them with natives.call.

All natives, with arguments

natives.call("player", "GetPos", function(ok, pos) print(pos.x, pos.y, pos.z) end)
natives.call(natives.ped(3), "AnimPlay", "sc_vito_wipe1", true)       -- another player's character
natives.call(natives.vehicle(1), "SetSPZText", "M2O-777", true)       -- a vehicle's plates
natives.call("game.hud", "Show", false)                               -- a game module

A native runs only in this player's game: what it changes, others don't see. What everyone should see goes through the server's API (that's synced).